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Glayzer card art

Epic

Glayzer

Epic card guide

Updated May 28, 2026

Glayzer is a epic durable bruiser built around HP 35 leading over DEF 10. The useful read is HP 35 plus ATK 22, so it belongs in teams that can use staying power while protecting the damage reduction gap.

ATK

22

HP

35

DEF

10

SPD

12

Max level

Level 5

Cards to max

41 total

Max stat gain

+47 stats

How to Use Glayzer

Glayzer should occupy the stable middle slot: surviving pressure while contributing enough damage or tempo to matter. A strong pairing is Malakor, because it gives the lineup a different stat angle while Glayzer focuses on HP. If the choice is between Glayzer and Boulderoth, start by comparing HP 35 against 37 instead of choosing by rarity alone. When duplicates arrive, fuse only if this card is already solving that same battle job in your active lineup.

Strengths

  • HP 35 is the page's clearest signal, giving Glayzer a real battle identity instead of generic rarity value.
  • ATK 22 is high enough to act as a tie-breaker when comparing it with nearby cards.
  • The HP lead is large enough that Glayzer should be chosen for that job, not as a generic filler card.

Weak Spots

  • DEF 10 is the number to protect. Opponents that punish damage reduction can make Glayzer feel weaker than its headline stat suggests.
  • Glayzer leans hard into HP, so it can be redundant if your team already has that same specialist role.

Developer Battle Read

Developer battle read: Glayzer is a durable bruiser, not a blank epic card. Its HP 35 and ATK 22 point to surviving pressure while contributing enough damage or tempo to matter. The first teammate I would test beside it is Malakor, because that pairing reduces the pressure on DEF 10. I would compare it directly with Boulderoth before spending duplicates, since that shows whether Glayzer's HP lead is actually needed.

Card Database GuideEpic Rarity Guide

Pick or Skip

When Glayzer Belongs in Your Team

Battle Notes

Matchup Checks

Pick it when

Pick Glayzer when your team needs surviving pressure while contributing enough damage or tempo to matter. The signal is HP 35; the follow-up check is whether ATK is enough for the matchup you expect.

Avoid it when

Avoid forcing Glayzer into teams that already have enough staying power but still expose DEF 10. If Malakor or another support card is not available, wait before locking it in.

Fusion note

Glayzer can grow toward level 5 with a 50-point cap. The first meaningful checkpoint is around 11 total copies or points, so spend duplicates only if this durable bruiser remains part of your main battle plan.

  • Durable Bruiser: use Glayzer to surviving pressure while contributing enough damage or tempo to matter. This is strongest when the rest of the team is not asking it to cover DEF alone.
  • Team shell: pair with Malakor when you want Glayzer's HP to matter without sacrificing coverage on DEF.
  • Comparison check: if Boulderoth is available, choose based on whether your next fight needs HP or ATK more.

Pairings

Cards to Test With Glayzer

Comparisons

Compare Before You Upgrade

Malakor card art

Glayzer + Malakor

Malakor covers Glayzer's lower DEF with DEF 20, letting Glayzer lean harder into staying power.

ATK 31 / HP 40 / DEF 20 / SPD 12

Boulderoth card art

Glayzer vs Boulderoth

Glayzer trades down on HP at 35 versus 37. Choose Glayzer when you need staying power; choose Boulderoth when staying power matters more than covering DEF.

ATK 19 / HP 37 / DEF 14 / SPD 11

Azshara card art

Glayzer + Azshara

Azshara covers Glayzer's lower DEF with DEF 20, letting Glayzer lean harder into staying power.

ATK 32 / HP 45 / DEF 20 / SPD 14

Ignis Volcano card art

Glayzer vs Ignis Volcano

Glayzer trades down on HP at 35 versus 49. Choose Glayzer when you need staying power; choose Ignis Volcano when staying power matters more than covering DEF.

ATK 30 / HP 49 / DEF 19 / SPD 12

Level Growth

Stats and Cards Needed

Each card copy counts as 1 progression point. The table shows the first point total that reaches each level, the duplicate copies beyond your first card, and the stat gain versus the previous level.

Level 1

1 card total

Duplicates

+0

ATK

22

-

HP

35

-

DEF

10

-

SPD

12

-

Level 2

11 cards total

Duplicates

+10

ATK

25

+3

HP

40

+5

DEF

11

+1

SPD

13

+1

Level 3

21 cards total

Duplicates

+20

ATK

28

+3

HP

45

+5

DEF

13

+2

SPD

15

+2

Level 4

31 cards total

Duplicates

+30

ATK

31

+3

HP

50

+5

DEF

14

+1

SPD

17

+2

Level 5

41 cards total

Duplicates

+40

ATK

35

+4

HP

56

+6

DEF

16

+2

SPD

19

+2

Same Rarity

More Epic Cards

View all

Malakor

Legendary

ATK 31 / HP 40 / DEF 20 / SPD 12

Azshara

Legendary

ATK 32 / HP 45 / DEF 20 / SPD 14

Chronos

Legendary

ATK 28 / HP 40 / DEF 19 / SPD 14

Ignis Volcano

Legendary

ATK 30 / HP 49 / DEF 19 / SPD 12

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