Dragonrift Ascension loading
Dragonrift Ascension loading

Home

Follow us

Need help? Contact us via Telegram.

TelegramTikTokX
Home
Play
Ranked PlayPractice
Shop
MarketplaceCard Packs
My game
MissionsCollection
More
About Dragonrift AscensionContactGameplay GuideDev Blog & NewsRoadmapFAQGuides HubComplete Game GuideCard Database
HHomeBBattlePPacks$MarketCCardsMMissions

Android app|Play Dragonrift Ascension on mobile

Google Play
Terradon card art

Rare

Terradon

Rare card guide

Updated May 31, 2026

Terradon is a rare durable bruiser built around HP 28 leading over SPD 10. The useful read is HP 28 plus ATK 15, so it belongs in teams that can use staying power while protecting the turn tempo gap.

ATK

15

HP

28

DEF

10

SPD

10

Max level

Level 8

Cards to max

71 total

Max stat gain

+64 stats

How to Use Terradon

Terradon should occupy the stable middle slot: surviving pressure while contributing enough damage or tempo to matter. A strong pairing is Xylos, because it gives the lineup a different stat angle while Terradon focuses on HP. If the choice is between Terradon and Molten Cracker, start by comparing HP 28 against 25 instead of choosing by rarity alone. When duplicates arrive, fuse only if this card is already solving that same battle job in your active lineup.

Strengths

  • HP 28 is the page's clearest signal, giving Terradon a real battle identity instead of generic rarity value.
  • ATK 15 is high enough to act as a tie-breaker when comparing it with nearby cards.
  • The HP lead is large enough that Terradon should be chosen for that job, not as a generic filler card.

Weak Spots

  • SPD 10 is the number to protect. Opponents that punish turn tempo can make Terradon feel weaker than its headline stat suggests.
  • Terradon leans hard into HP, so it can be redundant if your team already has that same specialist role.

Developer Battle Read

Developer battle read: Terradon is a durable bruiser, not a blank rare card. Its HP 28 and ATK 15 point to surviving pressure while contributing enough damage or tempo to matter. The first teammate I would test beside it is Xylos, because that pairing reduces the pressure on SPD 10. I would compare it directly with Molten Cracker before spending duplicates, since that shows whether Terradon's HP lead is actually needed.

Card Database GuideRare Rarity Guide

Pick or Skip

When Terradon Belongs in Your Team

Battle Notes

Matchup Checks

Pick it when

Pick Terradon when your team needs surviving pressure while contributing enough damage or tempo to matter. The signal is HP 28; the follow-up check is whether ATK is enough for the matchup you expect.

Avoid it when

Avoid forcing Terradon into teams that already have enough staying power but still expose SPD 10. If Xylos or another support card is not available, wait before locking it in.

Fusion note

Terradon can grow toward level 8 with a 75-point cap. The first meaningful checkpoint is around 11 total copies or points, so spend duplicates only if this durable bruiser remains part of your main battle plan.

  • Durable Bruiser: use Terradon to surviving pressure while contributing enough damage or tempo to matter. This is strongest when the rest of the team is not asking it to cover SPD alone.
  • Team shell: pair with Xylos when you want Terradon's HP to matter without sacrificing coverage on SPD.
  • Comparison check: if Molten Cracker is available, choose based on whether your next fight needs HP or ATK more.

Pairings

Cards to Test With Terradon

Comparisons

Compare Before You Upgrade

Xylos card art

Terradon + Xylos

Xylos adds HP 32, giving Terradon a different pressure angle instead of duplicating the same job.

ATK 22 / HP 32 / DEF 12 / SPD 13

Molten Cracker card art

Terradon vs Molten Cracker

Terradon keeps the edge on HP at 28 versus 25. Choose Terradon when you need staying power; choose Molten Cracker when staying power matters more than covering SPD.

ATK 17 / HP 25 / DEF 7 / SPD 12

Molten Cracker card art

Terradon + Molten Cracker

Molten Cracker adds HP 25, giving Terradon a different pressure angle instead of duplicating the same job.

ATK 17 / HP 25 / DEF 7 / SPD 12

Ignis Golgotha card art

Terradon vs Ignis Golgotha

Terradon trades down on HP at 28 versus 39. Choose Terradon when you need staying power; choose Ignis Golgotha when staying power matters more than covering SPD.

ATK 24 / HP 39 / DEF 12 / SPD 10

Level Growth

Stats and Cards Needed

Each card copy counts as 1 progression point. The table shows the first point total that reaches each level, the duplicate copies beyond your first card, and the stat gain versus the previous level.

Level 1

1 card total

Duplicates

+0

ATK

15

-

HP

28

-

DEF

10

-

SPD

10

-

Level 2

11 cards total

Duplicates

+10

ATK

17

+2

HP

32

+4

DEF

11

+1

SPD

11

+1

Level 3

21 cards total

Duplicates

+20

ATK

19

+2

HP

36

+4

DEF

13

+2

SPD

13

+2

Level 4

31 cards total

Duplicates

+30

ATK

21

+2

HP

40

+4

DEF

14

+1

SPD

14

+1

Level 5

41 cards total

Duplicates

+40

ATK

24

+3

HP

44

+4

DEF

16

+2

SPD

16

+2

Level 6

51 cards total

Duplicates

+50

ATK

26

+2

HP

49

+5

DEF

17

+1

SPD

17

+1

Level 7

61 cards total

Duplicates

+60

ATK

28

+2

HP

53

+4

DEF

19

+2

SPD

19

+2

Level 8

71 cards total

Duplicates

+70

ATK

30

+2

HP

57

+4

DEF

20

+1

SPD

20

+1

Same Rarity

More Rare Cards

View all

Xylos

Epic

ATK 22 / HP 32 / DEF 12 / SPD 13

Molten Cracker

Rare

ATK 17 / HP 25 / DEF 7 / SPD 12

Glaciora

Rare

ATK 14 / HP 32 / DEF 10 / SPD 12

Ocearoth

Rare

ATK 13 / HP 24 / DEF 10 / SPD 12

||

Follow us on

TelegramTikTokX
||