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Ventorax card art

Legendary

Ventorax

Legendary card guide

Updated May 31, 2026

Ventorax is a legendary durable bruiser built around HP 47 leading over SPD 13. The useful read is HP 47 plus ATK 32, so it belongs in teams that can use staying power while protecting the turn tempo gap.

ATK

32

HP

47

DEF

17

SPD

13

Max level

Level 3

Cards to max

19 total

Max stat gain

+31 stats

How to Use Ventorax

Ventorax should occupy the stable middle slot: surviving pressure while contributing enough damage or tempo to matter. A strong pairing is Nocthollow, because it gives the lineup a different stat angle while Ventorax focuses on HP. If the choice is between Ventorax and Nocthollow, start by comparing HP 47 against 50 instead of choosing by rarity alone. When duplicates arrive, fuse only if this card is already solving that same battle job in your active lineup.

Strengths

  • HP 47 is the page's clearest signal, giving Ventorax a real battle identity instead of generic rarity value.
  • ATK 32 is high enough to act as a tie-breaker when comparing it with nearby cards.
  • The HP lead is large enough that Ventorax should be chosen for that job, not as a generic filler card.

Weak Spots

  • SPD 13 is the number to protect. Opponents that punish turn tempo can make Ventorax feel weaker than its headline stat suggests.
  • Ventorax leans hard into HP, so it can be redundant if your team already has that same specialist role.

Developer Battle Read

Developer battle read: Ventorax is a durable bruiser, not a blank legendary card. Its HP 47 and ATK 32 point to surviving pressure while contributing enough damage or tempo to matter. The first teammate I would test beside it is Nocthollow, because that pairing reduces the pressure on SPD 13. I would compare it directly with Nocthollow before spending duplicates, since that shows whether Ventorax's HP lead is actually needed.

Card Database GuideLegendary Rarity Guide

Pick or Skip

When Ventorax Belongs in Your Team

Battle Notes

Matchup Checks

Pick it when

Pick Ventorax when your team needs surviving pressure while contributing enough damage or tempo to matter. The signal is HP 47; the follow-up check is whether ATK is enough for the matchup you expect.

Avoid it when

Avoid forcing Ventorax into teams that already have enough staying power but still expose SPD 13. If Nocthollow or another support card is not available, wait before locking it in.

Fusion note

Ventorax can grow toward level 3 with a 25-point cap. The first meaningful checkpoint is around 10 total copies or points, so spend duplicates only if this durable bruiser remains part of your main battle plan.

  • Durable Bruiser: use Ventorax to surviving pressure while contributing enough damage or tempo to matter. This is strongest when the rest of the team is not asking it to cover SPD alone.
  • Team shell: pair with Nocthollow when you want Ventorax's HP to matter without sacrificing coverage on SPD.
  • Comparison check: if Nocthollow is available, choose based on whether your next fight needs HP or ATK more.

Pairings

Cards to Test With Ventorax

Comparisons

Compare Before You Upgrade

Nocthollow card art

Ventorax + Nocthollow

Nocthollow adds HP 50, giving Ventorax a different pressure angle instead of duplicating the same job.

ATK 29 / HP 50 / DEF 15 / SPD 16

Nocthollow card art

Ventorax vs Nocthollow

Ventorax trades down on HP at 47 versus 50. Choose Ventorax when you need staying power; choose Nocthollow when staying power matters more than covering SPD.

ATK 29 / HP 50 / DEF 15 / SPD 16

The Singularity card art

Ventorax + The Singularity

The Singularity adds HP 39, giving Ventorax a different pressure angle instead of duplicating the same job.

ATK 30 / HP 39 / DEF 15 / SPD 16

Ignis Volcano card art

Ventorax vs Ignis Volcano

Ventorax trades down on HP at 47 versus 49. Choose Ventorax when you need staying power; choose Ignis Volcano when staying power matters more than covering SPD.

ATK 30 / HP 49 / DEF 19 / SPD 12

Level Growth

Stats and Cards Needed

Each card copy counts as 1 progression point. The table shows the first point total that reaches each level, the duplicate copies beyond your first card, and the stat gain versus the previous level.

Level 1

1 card total

Duplicates

+0

ATK

32

-

HP

47

-

DEF

17

-

SPD

13

-

Level 2

10 cards total

Duplicates

+9

ATK

36

+4

HP

54

+7

DEF

19

+2

SPD

14

+1

Level 3

19 cards total

Duplicates

+18

ATK

41

+5

HP

61

+7

DEF

22

+3

SPD

16

+2

Same Rarity

More Legendary Cards

View all

Nocthollow

Legendary

ATK 29 / HP 50 / DEF 15 / SPD 16

The Singularity

Legendary

ATK 30 / HP 39 / DEF 15 / SPD 16

Tempestis

Legendary

ATK 29 / HP 39 / DEF 16 / SPD 15

Xylothos

Legendary

ATK 16 / HP 24 / DEF 9 / SPD 12

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