Pick it when
Pick Zilvryn when your team needs teaching a clean role before replaceable upgrades arrive. The signal is ATK 4; the follow-up check is whether HP is enough for the matchup you expect.



Starter
Starter card guide
Updated May 23, 2026
Zilvryn is a starter role teacher built around a tight stat spread with no severe drop-off. The useful read is ATK 4 plus HP 4, so it belongs in teams that can use attack pressure while protecting the turn tempo gap.
ATK
4
HP
4
DEF
4
SPD
4
Growth
Static
Copies needed
Not fuseable
Max stat gain
+0 stats
Zilvryn should occupy the early tutorial or first roster slot: teaching a clean role before replaceable upgrades arrive. A strong pairing is Obsidian Ravager, because it gives the lineup a different stat angle while Zilvryn focuses on ATK. If the choice is between Zilvryn and Fenryth, start by comparing ATK 4 against 4 instead of choosing by rarity alone. Because Starter cards are role teachers, use the page as a benchmark when judging your first pack pulls.
Strengths
Weak Spots
Developer Battle Read
Developer battle read: Zilvryn is a starter teacher, not a blank starter card. Its ATK 4 and HP 4 point to teaching a clean role before replaceable upgrades arrive. The first teammate I would test beside it is Obsidian Ravager, because that pairing reduces the pressure on SPD 4. I would compare it directly with Fenryth before spending duplicates, since that shows whether Zilvryn's ATK lead is actually needed.
Pick or Skip
Battle Notes
Pick Zilvryn when your team needs teaching a clean role before replaceable upgrades arrive. The signal is ATK 4; the follow-up check is whether HP is enough for the matchup you expect.
Avoid forcing Zilvryn into teams that already have enough attack pressure but still expose SPD 4. If Obsidian Ravager or another support card is not available, wait before locking it in.
Zilvryn should not be treated as a fusion target. Use it to learn the role teacher role, then replace it once regular cards cover the same job.
Pairings
Comparisons

Obsidian Ravager covers Zilvryn's lower SPD with SPD 9, letting Zilvryn lean harder into attack pressure.
ATK 11 / HP 21 / DEF 5 / SPD 9

Zilvryn keeps the edge on ATK at 4 versus 4. Choose Zilvryn when you need attack pressure; choose Fenryth when attack pressure matters more than covering SPD.
ATK 4 / HP 4 / DEF 4 / SPD 4

Brimstone covers Zilvryn's lower SPD with SPD 9, letting Zilvryn lean harder into attack pressure.
ATK 10 / HP 23 / DEF 4 / SPD 9

Zilvryn trades down on ATK at 4 versus 12. Choose Zilvryn when you need attack pressure; choose Ash Scale when staying power matters more than covering SPD.
ATK 12 / HP 24 / DEF 7 / SPD 9
Starter Baseline
Startercards are not part of the live fusion growth path. This section shows the fixed baseline stats used for planning and comparison.
Startercards are intentionally static in the live game. They help players learn roles, speed, survivability, and lineup balance before regular card progression begins.
Starter baseline
Fixed stats. No duplicates or fusion path.
Progression
Training card
ATK
4
-
HP
4
-
DEF
4
-
SPD
4
-
Same Rarity