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Permafrax card art

Rare

Permafrax

Rare card guide

Updated May 30, 2026

Permafrax is a rare durable bruiser built around HP 20 leading over SPD 4. The useful read is HP 20 plus ATK 12, so it belongs in teams that can use staying power while protecting the turn tempo gap.

ATK

12

HP

20

DEF

6

SPD

4

Max level

Level 8

Cards to max

71 total

Max stat gain

+43 stats

How to Use Permafrax

Permafrax should occupy the stable middle slot: surviving pressure while contributing enough damage or tempo to matter. A strong pairing is Glaciora, because it gives the lineup a different stat angle while Permafrax focuses on HP. If the choice is between Permafrax and Cinder Weaver, start by comparing HP 20 against 20 instead of choosing by rarity alone. When duplicates arrive, fuse only if this card is already solving that same battle job in your active lineup.

Strengths

  • HP 20 is the page's clearest signal, giving Permafrax a real battle identity instead of generic rarity value.
  • ATK 12 is high enough to act as a tie-breaker when comparing it with nearby cards.
  • The HP lead is large enough that Permafrax should be chosen for that job, not as a generic filler card.

Weak Spots

  • SPD 4 is the number to protect. Opponents that punish turn tempo can make Permafrax feel weaker than its headline stat suggests.
  • Permafrax leans hard into HP, so it can be redundant if your team already has that same specialist role.

Developer Battle Read

Developer battle read: Permafrax is a durable bruiser, not a blank rare card. Its HP 20 and ATK 12 point to surviving pressure while contributing enough damage or tempo to matter. The first teammate I would test beside it is Glaciora, because that pairing reduces the pressure on SPD 4. I would compare it directly with Cinder Weaver before spending duplicates, since that shows whether Permafrax's HP lead is actually needed.

Card Database GuideRare Rarity Guide

Pick or Skip

When Permafrax Belongs in Your Team

Battle Notes

Matchup Checks

Pick it when

Pick Permafrax when your team needs surviving pressure while contributing enough damage or tempo to matter. The signal is HP 20; the follow-up check is whether ATK is enough for the matchup you expect.

Avoid it when

Avoid forcing Permafrax into teams that already have enough staying power but still expose SPD 4. If Glaciora or another support card is not available, wait before locking it in.

Fusion note

Permafrax can grow toward level 8 with a 75-point cap. The first meaningful checkpoint is around 11 total copies or points, so spend duplicates only if this durable bruiser remains part of your main battle plan.

  • Durable Bruiser: use Permafrax to surviving pressure while contributing enough damage or tempo to matter. This is strongest when the rest of the team is not asking it to cover SPD alone.
  • Team shell: pair with Glaciora when you want Permafrax's HP to matter without sacrificing coverage on SPD.
  • Comparison check: if Cinder Weaver is available, choose based on whether your next fight needs HP or ATK more.

Pairings

Cards to Test With Permafrax

Comparisons

Compare Before You Upgrade

Glaciora card art

Permafrax + Glaciora

Glaciora covers Permafrax's lower SPD with SPD 12, letting Permafrax lean harder into staying power.

ATK 14 / HP 32 / DEF 10 / SPD 12

Cinder Weaver card art

Permafrax vs Cinder Weaver

Permafrax keeps the edge on HP at 20 versus 20. Choose Permafrax when you need staying power; choose Cinder Weaver when staying power matters more than covering SPD.

ATK 10 / HP 20 / DEF 5 / SPD 8

Ocearoth card art

Permafrax + Ocearoth

Ocearoth covers Permafrax's lower SPD with SPD 12, letting Permafrax lean harder into staying power.

ATK 13 / HP 24 / DEF 10 / SPD 12

Ignis Golgotha card art

Permafrax vs Ignis Golgotha

Permafrax trades down on HP at 20 versus 39. Choose Permafrax when you need staying power; choose Ignis Golgotha when staying power matters more than covering SPD.

ATK 24 / HP 39 / DEF 12 / SPD 10

Level Growth

Stats and Cards Needed

Each card copy counts as 1 progression point. The table shows the first point total that reaches each level, the duplicate copies beyond your first card, and the stat gain versus the previous level.

Level 1

1 card total

Duplicates

+0

ATK

12

-

HP

20

-

DEF

6

-

SPD

4

-

Level 2

11 cards total

Duplicates

+10

ATK

13

+1

HP

23

+3

DEF

6

-

SPD

4

-

Level 3

21 cards total

Duplicates

+20

ATK

15

+2

HP

26

+3

DEF

7

+1

SPD

5

+1

Level 4

31 cards total

Duplicates

+30

ATK

17

+2

HP

29

+3

DEF

8

+1

SPD

5

-

Level 5

41 cards total

Duplicates

+40

ATK

19

+2

HP

32

+3

DEF

9

+1

SPD

6

+1

Level 6

51 cards total

Duplicates

+50

ATK

21

+2

HP

35

+3

DEF

10

+1

SPD

7

+1

Level 7

61 cards total

Duplicates

+60

ATK

22

+1

HP

38

+3

DEF

11

+1

SPD

7

-

Level 8

71 cards total

Duplicates

+70

ATK

24

+2

HP

41

+3

DEF

12

+1

SPD

8

+1

Same Rarity

More Rare Cards

View all

Glaciora

Rare

ATK 14 / HP 32 / DEF 10 / SPD 12

Ocearoth

Rare

ATK 13 / HP 24 / DEF 10 / SPD 12

Molten Cracker

Rare

ATK 17 / HP 25 / DEF 7 / SPD 12

Xylos

Epic

ATK 22 / HP 32 / DEF 12 / SPD 13

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