Pick it when
Pick Sylvaris when your team needs teaching a clean role before replaceable upgrades arrive. The signal is ATK 5; the follow-up check is whether SPD is enough for the matchup you expect.



Starter
Starter card guide
Updated May 22, 2026
Sylvaris is a starter role teacher built around a tight stat spread with no severe drop-off. The useful read is ATK 5 plus SPD 5, so it belongs in teams that can use attack pressure while protecting the damage reduction gap.
ATK
5
HP
4
DEF
4
SPD
5
Growth
Static
Copies needed
Not fuseable
Max stat gain
+0 stats
Sylvaris should occupy the early tutorial or first roster slot: teaching a clean role before replaceable upgrades arrive. A strong pairing is Ash Scale, because it gives the lineup a different stat angle while Sylvaris focuses on ATK. If the choice is between Sylvaris and Mordraxis, start by comparing ATK 5 against 5 instead of choosing by rarity alone. Because Starter cards are role teachers, use the page as a benchmark when judging your first pack pulls.
Strengths
Weak Spots
Developer Battle Read
Developer battle read: Sylvaris is a starter teacher, not a blank starter card. Its ATK 5 and SPD 5 point to teaching a clean role before replaceable upgrades arrive. The first teammate I would test beside it is Ash Scale, because that pairing reduces the pressure on DEF 4. I would compare it directly with Mordraxis before spending duplicates, since that shows whether Sylvaris's ATK lead is actually needed.
Pick or Skip
Battle Notes
Pick Sylvaris when your team needs teaching a clean role before replaceable upgrades arrive. The signal is ATK 5; the follow-up check is whether SPD is enough for the matchup you expect.
Avoid forcing Sylvaris into teams that already have enough attack pressure but still expose DEF 4. If Ash Scale or another support card is not available, wait before locking it in.
Sylvaris should not be treated as a fusion target. Use it to learn the role teacher role, then replace it once regular cards cover the same job.
Pairings
Comparisons

Ash Scale adds HP 24, giving Sylvaris a different pressure angle instead of duplicating the same job.
ATK 12 / HP 24 / DEF 7 / SPD 9

Sylvaris keeps the edge on ATK at 5 versus 5. Choose Sylvaris when you need attack pressure; choose Mordraxis when attack pressure matters more than covering DEF.
ATK 5 / HP 4 / DEF 5 / SPD 5

Thundrax adds HP 5, giving Sylvaris a different pressure angle instead of duplicating the same job.
ATK 4 / HP 5 / DEF 5 / SPD 4

Sylvaris trades down on ATK at 5 versus 12. Choose Sylvaris when you need attack pressure; choose Ash Scale when staying power matters more than covering DEF.
ATK 12 / HP 24 / DEF 7 / SPD 9
Starter Baseline
Startercards are not part of the live fusion growth path. This section shows the fixed baseline stats used for planning and comparison.
Startercards are intentionally static in the live game. They help players learn roles, speed, survivability, and lineup balance before regular card progression begins.
Starter baseline
Fixed stats. No duplicates or fusion path.
Progression
Training card
ATK
5
-
HP
4
-
DEF
4
-
SPD
5
-
Same Rarity