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Thundrax card art

Starter

Thundrax

Starter card guide

Updated May 25, 2026

Thundrax is a starter role teacher built around a tight stat spread with no severe drop-off. The useful read is HP 5 plus DEF 5, so it belongs in teams that can use staying power while protecting the turn tempo gap.

ATK

4

HP

5

DEF

5

SPD

4

Growth

Static

Copies needed

Not fuseable

Max stat gain

+0 stats

How to Use Thundrax

Thundrax should occupy the early tutorial or first roster slot: teaching a clean role before replaceable upgrades arrive. A strong pairing is Brimstone, because it gives the lineup a different stat angle while Thundrax focuses on HP. If the choice is between Thundrax and Mordraxis, start by comparing HP 5 against 4 instead of choosing by rarity alone. Because Starter cards are role teachers, use the page as a benchmark when judging your first pack pulls.

Strengths

  • HP 5 is the page's clearest signal, giving Thundrax a real battle identity instead of generic rarity value.
  • DEF 5 is high enough to act as a tie-breaker when comparing it with nearby cards.
  • Thundrax has a compact spread, so it is easier to use as a flexible fourth slot without creating a glaring weakness.

Weak Spots

  • SPD 4 is the number to protect. Opponents that punish turn tempo can make Thundrax feel weaker than its headline stat suggests.
  • Starter cards are intentionally replaceable. Once your collection grows, compare the role before keeping it from habit.

Developer Battle Read

Developer battle read: Thundrax is a starter teacher, not a blank starter card. Its HP 5 and DEF 5 point to teaching a clean role before replaceable upgrades arrive. The first teammate I would test beside it is Brimstone, because that pairing reduces the pressure on SPD 4. I would compare it directly with Mordraxis before spending duplicates, since that shows whether Thundrax's HP lead is actually needed.

Card Database GuideStarter Rarity Guide

Pick or Skip

When Thundrax Belongs in Your Team

Battle Notes

Matchup Checks

Pick it when

Pick Thundrax when your team needs teaching a clean role before replaceable upgrades arrive. The signal is HP 5; the follow-up check is whether DEF is enough for the matchup you expect.

Avoid it when

Avoid forcing Thundrax into teams that already have enough staying power but still expose SPD 4. If Brimstone or another support card is not available, wait before locking it in.

Progression note

Thundrax should not be treated as a fusion target. Use it to learn the role teacher role, then replace it once regular cards cover the same job.

  • Starter Teacher: use Thundrax to teaching a clean role before replaceable upgrades arrive. This is strongest when the rest of the team is not asking it to cover SPD alone.
  • Team shell: pair with Brimstone when you want Thundrax's HP to matter without sacrificing coverage on SPD.
  • Comparison check: if Mordraxis is available, choose based on whether your next fight needs HP or DEF more.

Pairings

Cards to Test With Thundrax

Comparisons

Compare Before You Upgrade

Brimstone card art

Thundrax + Brimstone

Brimstone covers Thundrax's lower SPD with SPD 9, letting Thundrax lean harder into staying power.

ATK 10 / HP 23 / DEF 4 / SPD 9

Mordraxis card art

Thundrax vs Mordraxis

Thundrax keeps the edge on HP at 5 versus 4. Choose Thundrax when you need staying power; choose Mordraxis when attack pressure matters more than covering SPD.

ATK 5 / HP 4 / DEF 5 / SPD 5

Blazorth card art

Thundrax + Blazorth

Blazorth covers Thundrax's lower SPD with SPD 9, letting Thundrax lean harder into staying power.

ATK 9 / HP 18 / DEF 4 / SPD 9

Ash Scale card art

Thundrax vs Ash Scale

Thundrax trades down on HP at 5 versus 24. Choose Thundrax when you need staying power; choose Ash Scale when staying power matters more than covering SPD.

ATK 12 / HP 24 / DEF 7 / SPD 9

Starter Baseline

Fixed Starter Stats

Startercards are not part of the live fusion growth path. This section shows the fixed baseline stats used for planning and comparison.

Startercards are intentionally static in the live game. They help players learn roles, speed, survivability, and lineup balance before regular card progression begins.

Starter baseline

Fixed stats. No duplicates or fusion path.

Progression

Training card

ATK

4

-

HP

5

-

DEF

5

-

SPD

4

-

Same Rarity

More Starter Cards

View all

Brimstone

Common

ATK 10 / HP 23 / DEF 4 / SPD 9

Blazorth

Common

ATK 9 / HP 18 / DEF 4 / SPD 9

Obsidian Ravager

Common

ATK 11 / HP 21 / DEF 5 / SPD 9

Ash Scale

Common

ATK 12 / HP 24 / DEF 7 / SPD 9

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