Level 1
1 card total
Duplicates
+0
ATK
8
-
HP
18
-
DEF
2
-
SPD
2
-



Common
Common card guide
Vulkarr is a common durable bruiser with a clear HP lead and lower SPD. It is strongest when your team can use its HP first and cover the SPD tradeoff.
ATK
8
HP
18
DEF
2
SPD
2
Max level
Level 10
Cards to max
91 total
Max stat gain
+38 stats
Best picked mid selection once you know which team gap needs to be filled. Build around Vulkarr by letting its HP define the job, then pair it with cards that compensate for its lower SPD. Its ATK is the tie-breaker when choosing between similar cards. When duplicates arrive, invest if the next level improves the role your team already depends on.
Strengths
Weak Spots
Level Growth
Each card copy counts as 1 progression point. The table shows the first point total that reaches each level, the duplicate copies beyond your first card, and the stat gain versus the previous level.
Level 1
1 card total
Duplicates
+0
ATK
8
-
HP
18
-
DEF
2
-
SPD
2
-
Level 2
11 cards total
Duplicates
+10
ATK
9
+1
HP
20
+2
DEF
2
-
SPD
2
-
Level 3
21 cards total
Duplicates
+20
ATK
10
+1
HP
23
+3
DEF
2
-
SPD
2
-
Level 4
31 cards total
Duplicates
+30
ATK
11
+1
HP
26
+3
DEF
2
-
SPD
2
-
Level 5
41 cards total
Duplicates
+40
ATK
12
+1
HP
28
+2
DEF
3
+1
SPD
3
+1
Level 6
51 cards total
Duplicates
+50
ATK
14
+2
HP
31
+3
DEF
3
-
SPD
3
-
Level 7
61 cards total
Duplicates
+60
ATK
15
+1
HP
34
+3
DEF
3
-
SPD
3
-
Level 8
71 cards total
Duplicates
+70
ATK
16
+1
HP
36
+2
DEF
4
+1
SPD
4
+1
Level 9
81 cards total
Duplicates
+80
ATK
17
+1
HP
39
+3
DEF
4
-
SPD
4
-
Level 10
91 cards total
Duplicates
+90
ATK
18
+1
HP
42
+3
DEF
4
-
SPD
4
-
Same Rarity