Pick it when
Pick Void Wing Malakor when your team needs surviving pressure while contributing enough damage or tempo to matter. The signal is HP 22; the follow-up check is whether ATK is enough for the matchup you expect.



Common
Common card guide
Updated May 21, 2026
Void Wing Malakor is a common durable bruiser built around HP 22 leading over DEF 5. The useful read is HP 22 plus ATK 12, so it belongs in teams that can use staying power while protecting the damage reduction gap.
ATK
12
HP
22
DEF
5
SPD
7
Max level
Level 10
Cards to max
91 total
Max stat gain
+60 stats
Void Wing Malakor should occupy the stable middle slot: surviving pressure while contributing enough damage or tempo to matter. A strong pairing is Rimefang, because it gives the lineup a different stat angle while Void Wing Malakor focuses on HP. If the choice is between Void Wing Malakor and Ash Scale, start by comparing HP 22 against 24 instead of choosing by rarity alone. When duplicates arrive, fuse only if this card is already solving that same battle job in your active lineup.
Strengths
Weak Spots
Developer Battle Read
Developer battle read: Void Wing Malakor is a durable bruiser, not a blank common card. Its HP 22 and ATK 12 point to surviving pressure while contributing enough damage or tempo to matter. The first teammate I would test beside it is Rimefang, because that pairing reduces the pressure on DEF 5. I would compare it directly with Ash Scale before spending duplicates, since that shows whether Void Wing Malakor's HP lead is actually needed.
Pick or Skip
Battle Notes
Pick Void Wing Malakor when your team needs surviving pressure while contributing enough damage or tempo to matter. The signal is HP 22; the follow-up check is whether ATK is enough for the matchup you expect.
Avoid forcing Void Wing Malakor into teams that already have enough staying power but still expose DEF 5. If Rimefang or another support card is not available, wait before locking it in.
Void Wing Malakor can grow toward level 10 with a 100-point cap. The first meaningful checkpoint is around 11 total copies or points, so spend duplicates only if this durable bruiser remains part of your main battle plan.
Pairings
Comparisons

Rimefang covers Void Wing Malakor's lower DEF with DEF 11, letting Void Wing Malakor lean harder into staying power.
ATK 17 / HP 27 / DEF 11 / SPD 10

Void Wing Malakor trades down on HP at 22 versus 24. Choose Void Wing Malakor when you need staying power; choose Ash Scale when staying power matters more than covering DEF.
ATK 12 / HP 24 / DEF 7 / SPD 9

Spectral Phase covers Void Wing Malakor's lower DEF with DEF 11, letting Void Wing Malakor lean harder into staying power.
ATK 18 / HP 25 / DEF 11 / SPD 11

Void Wing Malakor trades down on HP at 22 versus 32. Choose Void Wing Malakor when you need staying power; choose Glaciora when staying power matters more than covering DEF.
ATK 14 / HP 32 / DEF 10 / SPD 12
Level Growth
Each card copy counts as 1 progression point. The table shows the first point total that reaches each level, the duplicate copies beyond your first card, and the stat gain versus the previous level.
Level 1
1 card total
Duplicates
+0
ATK
12
-
HP
22
-
DEF
5
-
SPD
7
-
Level 2
11 cards total
Duplicates
+10
ATK
13
+1
HP
25
+3
DEF
5
-
SPD
8
+1
Level 3
21 cards total
Duplicates
+20
ATK
15
+2
HP
28
+3
DEF
6
+1
SPD
9
+1
Level 4
31 cards total
Duplicates
+30
ATK
17
+2
HP
31
+3
DEF
7
+1
SPD
10
+1
Level 5
41 cards total
Duplicates
+40
ATK
19
+2
HP
35
+4
DEF
8
+1
SPD
11
+1
Level 6
51 cards total
Duplicates
+50
ATK
21
+2
HP
38
+3
DEF
8
-
SPD
12
+1
Level 7
61 cards total
Duplicates
+60
ATK
22
+1
HP
41
+3
DEF
9
+1
SPD
13
+1
Level 8
71 cards total
Duplicates
+70
ATK
24
+2
HP
45
+4
DEF
10
+1
SPD
14
+1
Level 9
81 cards total
Duplicates
+80
ATK
26
+2
HP
48
+3
DEF
11
+1
SPD
15
+1
Level 10
91 cards total
Duplicates
+90
ATK
28
+2
HP
51
+3
DEF
11
-
SPD
16
+1
Same Rarity